We Happy Few Locate Key To The Generator Room

Aug 10, 2018 The location of the key to the generator room in We Happy Few. You must locate the key to the generator room in the mission Band of Brothers. Band of Brothers is story quest in We Happy Few. It takes place in Ravensholm. Players will acquire this quest after meeting Ollie Starkey in the german bunker during The Scottish Play. There are some soldiers guarding the door. I think I can do this without causing a fuss.

  1. We Happy Few Locate Key To The Generator Room Key
  2. We Happy Few Locate Key To The Generator Room On We Happy Few
  3. We Happy Few Locate Key To The Generator Rooms
  • If you go into that room the key should be on either a table or countertop. Showing 1-4 of 4 comments. Per page: 15 30 50. We Happy Few General Discussions.
  • Generator Room Key Location We Happy Few (Band of Brothers) supports wide range of platforms, such as Windows and Mac OS X. Out tool has built in platform detector witch will detect your device version and will install right version for you. IPhone and Android are also supported.
Objectives
Get into the Victory Memorial Camp
Find the Air Raid Shelter
Blow Up the Door
Get into the Military Camp
Sneak into General Byng's Office
Get Corporal Cheeseman's Key
Enter General Byng's Office
Talk to the Cook

Make your way to the front gate of the Victory Memorial Camp to trigger a scene and then head toward the bunker and keep going to find the Air Raid Shelter. You'll need to complete the Quest: The Gung Hoster to find some explosives to clear the barricade and enter the hatch.

Search the area for supplies and activate the Track Access Hatch and then head into the bathroom to find Ollie's Memory - Quits. You can now climb up the other ladder in the Safe House to enter the Military Camp.

You should be familiar with this area thanks to Arthur's campaign, so carefully enter the camp and eliminate the soldiers outside the Generator Room and Depot, searching the Depot for supplies, and then continue to the Canteen to find the Book: Clean Plate Award and 'Poems' on the floor.

We Happy Few Locate Key To The Generator Room Key

Exit the Canteen for a scene and head left along the path, toward the Training Yard, and then wait for the patrols to exit the Training Yard before you sneak inside and hide in the grass to the left. Wait for an opening to safely leave the Training Yard into a barracks area next to the Canteen, filled with tents, and carefully circle around the area while searching the tents.

Re-enter the Training Yard on the other side of the barracks and then the Training Yard once again to reach the main road. If you head left, you'll find yourself near the Generator Room and can follow the right side of the building to sneak up on the soldier outside the Armory.

Once the area is clear, pick the lock to the Armory and collect all the goodies inside and then head toward the tower, skirting the area to avoid the lights, to reach another barracks area. Eliminate the soldiers in the area and check the tents for supplies and then continue straight to General Byng's office for a scene.

Head around the back of General Byng's office and hide in the tall grass near the Officer's Quarters and then pick the lock to enter the building when it's safe. Once inside, collect the numerous crafting materials and a Random Book on a bookshelf and then exit and head toward the objective marker to takedown Col. Cheeseman for General Byng's Office Key.

You can now enter General Byng's Office to trigger a scene before backtracking to the Canteen and then speak with the cook to leave the Military Camp and complete this quest.

Reward: Skill Point x18 and a Bonus Reward

If Maidenholm is beyond Salamanca Bridge, proceed to the Quest:Salamanca Bridge.

If Maidenholm is beyond Megiddo Bridge, proceed to

We Happy Few Locate Key To The Generator Room On We Happy Few

Quest:No Place Like Home.We happy few locate key to the generator room requirements

Later in Chapter 1, there’s a very hidden room you can access in We Happy Few that lists out the entire roster of Kickstarter Backers — it’s kind of an Easter egg, it’s kind of a secret puzzle, and you’ll get one of the best weapons in the game if you manage to get inside. Here’s how to gain access to what we’re calling the “Secret Kickstarter Room” — not a very original name, but it kind of fits.

To get inside, you’ll need to revisit an area that changes later in the story. There are spoilers down below, so beware if you haven’t finished Arthur Hasting’s chapter. When returning to an area you already visited, you’ll find a strange puzzle. You can rotate three cat statues to unlock a hidden path in the building, leading to a secret room with the ultra-powerful, ultra-tough Sandman weapon.

More We Happy Few guides on Gameranx:

How To Find The Secret Kickstarter Room Easter Egg Guide

The Kickstarter Room can be accessed later in Chapter 1 — after you’ve completed the quest “Haworth Labs” and escaped with the Cod liver Oil, you can access the hidden room.

Go to the newspaper office in St. George’s Holm — after escaping Haworth Labs, you’ll find that the entire office has been closed down. The front door is barred, and a Bobbie is posted there. To get inside, bribe the Bobbie with scotch and you’ll be able to easily enter safely.

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Reach the Editor-in-Chief’s office on the second floor, behind the conference room. The office has been ransacked, but there’s a mysterious door you can examine in the back-right corner. It’s a secret door! And if you manipulate the three cat statues correctly, you can unlock the path to a Kickstarter Easter egg, and one of the best weapons in Chapter 1.

  • How To Solve The Cat Puzzle:
    • In the editor-in-chief’s office, you’ll find three cat statues. One on the left as you enter, one in the center, and one to the right. You need to face each statue correctly to unlock the door.
      • Left Statue: Left
      • Center Statue: Right
      • Right Statue: Back (Back of statue facing you.)

There are three cat painting, and a cypher note — but you don’t need to worry about all that. Windows xp 64 bit cd key generator. Just input the code above and the door will slide open.

Go through the secret door, and you’ll find the EiC’s secret conspiracy wall. You’ll also find a giant list of suspected “Downers” — a huge list of Kickstarter backers! That’s all pretty cool, but the real reward is the huge weapon in this room.

We Happy Few Locate Key To The Generator Rooms

The “Sandman” is an insanely powerful melee weapon, and if you want to destroy everyone in your path in the Parade District, I recommend grabbing it. You can also find a second Sandman later in Chapter 1, inside a hidden panel in the Science Ministry’s office. This is an incredibly powerful unique weapon, so you won’t want to miss it.